Latest Announcements

๐Ÿ”” Major Updates to Leaderboards

Tracking has been rolled out across all statistics (player, weapon and class), capturing the top 500 players for each leaderboard. All leaderboards are checked daily.

Several UI improvements have been made to enhance the mobile experience, though itโ€™s still a work in progress. A future update would look to rewrite the entire frontend using Next.js & shadcn.

๐Ÿ”ง Several other bug fixes, backend and microservice rewrites to improve site performance.

Whatโ€™s Coming Next?
  • Daily Player Count / Login Data: Data visualisations and insights on the number of daily player logins.
  • Player Tags: Implement a tagging system on player profiles. If a player ranks top 500 in any statistic, a tag will appear next to their profile card.

If you have any recommendations, features you'd like to see on the site, or if you encounter any bugs, feel free to reach out! Let me know via the Contact page.

๐Ÿš€ Live Data is Now Available!

Live data is now fully integrated into chivalry2stats.com!

Player statistics are fetched in real-time from the Microsoft PlayFab API. Please note that you may experience slightly longer wait times as data is not retrieved from this site's database. Player display names and alias histories are updated daily, reflecting changes only after they have completed a match.

Whatโ€™s Coming Next?
  • ๐Ÿ“ˆ Top 500 Leaderboard Tracking: Roll out tracking for the top 500 players across every statistic.

  • ๐Ÿ“ฑ Mobile UI/UX Improvements: Enhancements to the mobile experience, including improved workflows and fixes for UI/formatting bugs.

  • โš”๏ธ Expanded Class and Weapon Data Visualisation: Detailed insights into class and weapon statistics.

  • ๐ŸŒ Server Browser: View available servers, player counts, and server descriptions in real-time.

Stay tuned for more updates!